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Month

June 2012

24 posts

Jun 28, 20124 notes
Jun 27, 2012117,139 notes
Jun 27, 201210 notes
Jun 25, 201217 notes
BUS YOUR OWN TRAY: A Comprehensive List of Differences Between New York and Los Angeles → spiegelman.tumblr.com

spiegelman:

Radio is more important to Angelenos (because of cars), but songs tend to have a tiny shelf life before they disappear and show up on an oldies station 15 years later. Good songs never seem to fall out of fashion on New York radio. In New York, you can walk into a deli and hear Notorious B.I.G.’s…

Jun 24, 2012476 notes
Giants first baseman Aubrey Huff suffered a bruised right knee trying to hurdle the railing of the dugout after Matt Cain completed his perfect game

*Facepalm*

Jun 15, 20122 notes
Play
Jun 15, 201223 notes
Jun 15, 2012535 notes
Jun 14, 2012288 notes
Jun 14, 2012690 notes
Jun 13, 2012141 notes
Jun 12, 20123 notes
Jun 10, 201236 notes
'Pixar Story Rules' From Pixar Artist Emma Coats | Pixar Touch → pixartouchbook.com

#1: You admire a character for trying more than for their successes.

#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.

#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.

#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.

#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.

#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?

#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.

#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.

#9: When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.

#10: Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.

#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.

#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.

#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.

#14: Why must you tell THIS story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.

#15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.

#16: What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.

#17: No work is ever wasted. If it’s not working, let go and move on - it’ll come back around to be useful later.

#18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.

#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.

#20: Exercise: take the building blocks of a movie you dislike. How d’you rearrange them into what you DO like?

#21: You gotta identify with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?

#22: What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.

Jun 8, 20121,079 notes
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Jun 5, 201210,735 notes
Jun 5, 201214,051 notes
Jun 4, 2012299 notes
Jun 2, 20124 notes
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